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THE MATRIX GAME AND THE PLAYERS

  • Writer: ParrisVstefanow
    ParrisVstefanow
  • 2 days ago
  • 3 min read

The Game's functions are set and only you can free yourself from the Game, thereby winning.


Just as when you play a board game, there are rules and certain things that must/will occur during the play of the game.


The same goes for the 3rd density Game. The two player groups are:


- The simultaneous


- and the sequential Higher Selves


These groups are further subdivided within themselves.


With the simultaneously incarnating (fast track) Higher Selves, each individual Higher Self operates as an individual unit with experiences;


....... events and time periods chosen by each Higher Self to operate within the Games parameters.


Within the sequential Higher Selves, they operate as a group and rarely, if ever, change into another group.


Hence, you have the reptilian faction, the Sirian faction, the Andromedan faction and so on. In almost all cases, they proceed/Advance as a planet or group.


This is VERY slow because each waits for the others to progress at a planetary rate.


Earther Higher Selves progress independently at their own speed.


Not proceeding as a group is daunting to the sequentials as well as not retaining conscious memory of shim's other 3rd density lives.


The one time that a Higher Self can 'change sides' is if that Higher Self decides to enter the Earther Higher Self path with all the benefits and the liabilities associated with that path.


This type of switching sides IS allowed in the Game. It does not occur very often.


Due to the very nature of simultaneous incarnations, it is obvious that a simultaneous can never regress to a sequential path.


That the sequential group stays within a certain race and progresses as a planet, at the minimum, shows much (to simultaneous incarnates) about their limitations.


Yes, they have all incarnation memories, but their experiences are limited to that race and racial development. The one element that all sequentials have in common is FEAR.


In this case, the fear is in being born to each incarnation without memories of other incarnations. It is a courageous Higher Self that takes the simultaneous path, as Robert Monroe said.


Simultaneous incarnates choose all the different races on Earth and can experience segments of the various alien cultures vicariously through the races that the alien cultures engineered here on Earth after the Orion Empire did their genetic 'thing' to Ancient Earthers.


This is ALL part of the Game. Simultaneous incarnations include:


- black African groups

- Asian varieties

- various European cultures and so on


Each different Earth culture was formed by copying alien races who tampered with Earther humans eons ago.


This is an enormous advantage over the single race/evolve as a planet that the simultaneous incarnates Advance in.


Much of the Game's strategies involve working against the simultaneous incarnates.


The sequentials use all manner of blocks/obstacles to keep this group from winning at the Game. However the Game IS geared for the simultaneous TO WIN by departing from the Game before the sequentials.


The main burden for the simultaneous incarnates is to regain your spiritual identity. Huge clues for your spiritual identity are found within the Laws of the Universe (see Matrix 5).


Once you discover YOUR spiritual identity AND live it, you are well on your way to graduating. If you intellectually know it, but choose not to live it, you still have a way to go in your development.


The sequential aliens will come in second place, in the Game, but they, too, will eventually graduate and the 3rd density Game will be over. Lots for you to think about here.



 
 

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